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Wing Commander IV: The Price of Freedom – Remastered

Wing Commander IV: The Price of Freedom - Remastered

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A Room With a View

Here’s something I was dreading until some relatively recent advances in the tech I use: gameflow rooms and character sprites. The quantum leap in question is that I now have access to generative AI models which generate new details from inferred information. Where previously I had models that were shape or lighting aware, they weren’t […] The post A Room With a View first appeared on Wing…

The Confederation we fought for…

…is not the Confederation we now have.A brief update this time. We’re focusing on the Confed Silenos track — your last chance to leave an empire corrupted from within and join the peaceful neighbours your government has turned you against. The game doesn’t hold back, hammering home that you’re on the wrong side. Your new […] The post The Confederation we fought for… first appeared on Wing…

We’ve got less than a year before the Assembly’s vote

Nazis infiltrating the government, redirecting funds without oversight, and provoking conflict with former allies… sorry, got distracted there. You’re here to hear about WCIV, not real-world drama! As previously mentioned, we’ve reached a point where regular mission updates would get repetitive. Going forward, updates will focus on systems. The Masa System While work on terrain […] The post We’ve…

30 klicks of double-gravity terrain

I was torn about whether to write an article at this early stage of development. However, since ground missions represent about 50% of the remaining work, it’s either show you progress now or a huge wait till the next update. Please be aware all textures shown are just placeholder. I can still perform miracles with […] The post 30 klicks of double-gravity terrain first appeared on Wing Commander…

Search and Destroy

It’s finally time to delve into Mission 3 (Hellespont: Search and Destroy). This mission is noteworthy as it’s the first where you don’t fly the Hellcat by default. Instead, you’ll be taking out a pirate capship with the WCIV Longbow. Not even a Centaurian Mud Pig Full disclosure: I never really cared for the cockpits […] The post Search and Destroy first appeared on Wing Commander IV: The Price…

Border World territory

As we are finishing up the longbow cockpit I’d like to skip over to give a little preview of Tyr, and discuss some of the challenges ground missions present us. The Tyr System FeklyrTarg has managed to convincingly recreate Tyr VII (DefianceIndustries noticed that it is actually a blow up of the Sinai Peninsula; if […] The post Border World territory first appeared on Wing Commander IV: The Price…

Escort and Patrol

For this article we will take a look at Mission 2 (Hellespont: Escort and Patrol). The first five missions or so all have some unique additions and will be getting their own update – hopefully once they’re done things should move very quickly. First a warning about the screenshots we will be showing for a […] The post Escort and Patrol first appeared on Wing Commander IV: The Price of Freedom -…

Happy Birthday CIC

And finally it’s time to see something from the actual game! I know what you’re thinking, you’re thinking “but Pedro how can you possibly get more exciting than UI?” This year we won’t have a new demo or trailer, but it’s not because we haven’t been hard at work. We’ve been working hard to get […] The post Happy Birthday CIC first appeared on Wing Commander IV: The Price of Freedom - Remastered .

Record Response?

In a previous article we detailed our work extracting the comms which until now was limited to monochrome PC videos (which you can read here). We had not given up on extracting color comms from the PSX version of the game, but we had turned it into a background task given the limited resolution and […] The post Record Response? first appeared on Wing Commander IV: The Price of Freedom - Remastered…

I’m too old for this…

No one wants to do UI. It is hugely important but there is no denying that it just isn’t fun… but damnit if we’re going to do it we’re going to do it right so we ripped the band-aid off. Screens like the login entry, killboard and ship configuration we recreated as faithfully as possible […] The post I’m too old for this… first appeared on Wing Commander IV: The Price of Freedom - Remastered .