Guest Notes joins Supporter
The persistent Guest Notes board is now available to every TownSquare Supporter site.
Notes on making websites feel inhabited.
The persistent Guest Notes board is now available to every TownSquare Supporter site.
The Gazette has counted July: 65,289 daily unique town-visits, 55 new registrations, 36 newly verified towns, and no entirely unsociable hour.
A free soccer-ball add-on now lets visitors settle important civic matters by running into a ball.
The Town Weather Office can arrange clear skies, rain, snow, or storms for everyone in a TownSquare and has issued a ruling on umbrellas.
The TownSquare map is learning to treat connections as roads: curved, layered, ranked by importance, and routed around the landscape.
After a period of firm instruction, the TownSquare cartographers have stopped drawing ruler-straight accusations across forests and now produce maps with proper roads.
Your message board doesn't just have to hold static text. Post a date and time on it, and it becomes an invitation: everyone who reads it knows exactly when to come back and be in the square together.
The TownSquare community now has a Town Hall: a place for longer discussions, feature requests, and sharing your own TownSquare with others. Unlike the fleeting conversations that happen in town squares themselves, the Town Hall is designed for ideas that grow over time.
TownSquare Supporter sites can copy a browser-source overlay URL from the admin Add-ons page, with transparent or solid-color backgrounds for livestream scenes.
TownSquare now has 100 verified sites on the map, nearly 330,000 messages exchanged, and a growing network of signposts linking one inhabited corner of the web to the next.
A lightweight "N people here" badge you can drop on any page. It links to your town square without loading the whole square.
Optional extras for TownSquare Supporters — hats, wandering cats, Telegram pings, and a livestream overlay.
A visit to Low Sound, a personal blog by Toronto-based developer Omar. We talk about the early web, homelabs, cycling across Canada, game engine development, beloved pets, and why having a small corner of the internet still matters.
A place for release notes, implementation details, and ideas about making the web feel inhabited.