Sega Megadrive Music Driver: Bytecode Processing

We ve now covered the foundations of how to run code on the Z80 co-processor and establish communications to it using a shared circular buffer in memory. Now it s time to study of the music driver works, and how the data for the music is stored. Initialisation Once the music driver is loaded into the Z80 s RAM, it will start executing code at address 0x0000 (RST 0) and will The Interrupt Routine…