The Lockpick of Solomon (Class: Advocate Redux)

While the Advocate has not yet seen play (as far as I know), I've come to the realization that it's somewhat overly-complex and redundant in places (what was I thinking, putting two separate "you have at-will demon butlers" features back to back). This post is meant to rectify that, with simplified and better thought out rules while keeping the core identity. Now then, from the top! The Advocate…