Week in Review #26: Ludum Fugue

Hey I've been blogging weekly for six months! Almost all of my excess anxious energy the last few days has been funneled into this game engine. Let's review: This is a browser-based game engine for 3D walking around type games. Not platformers. There's no jumping. 3D asset development and level design happens in Blender. The world is exported as a single GLB file. Eventually I want to write a…