Fight or Flight, Tense Decisions in Tabletop RPGs

A few weeks ago, Lyme at Brackish Draught made an observation that really stuck with me: The "in times of crisis you revert to your training" thing isn't just for gunfights. It also goes for any fast-moving, high tension situation. It could be a social crisis where escalation to violence isn't possible, or even a large group of people like a ship's crew trying to respond to an electrical fire.…