something very funny about blender is that it doesn’t actually have an ‘undo’ action. i mean it has…

something very funny about blender is that it doesn't actually have an 'undo' action. i mean it has a thing called undo, but it's uhhh let's call it 'imprecise'. sometimes if you undo a pose action it undoes the pose change but doesn't also undo any secondary constraint actions that were triggered by the pose action. annotations don't seem to be undoable at all despite taking up an undo slot? it's…