Remastering

I'm rewriting my 3 shipped games. It's a big technical overhaul and I'm also updating some gameplay elements. &#xA; Devastro was my first shipped game and it is by far the most complex one. AI, collisions, pathfinding, bots, vehicles, cutscenes, level editor... about 60000 lines of Java in total. I decided to rewrite it in C++ and convert it from PC to mobile. &#xA; Type Raiders was my second…