Untold Engine Updates: Faster Scene Loading, SSAO improvements, CLI

Hey guys, I’ve been working hard on improving the engine lately—both performance-wise and editor (user-experience) wise. Faster Scene Loading with Async Asset Loading One of the main issues I fixed in v0.7.0 was the long wait times when loading heavy scenes. I don’t have hard numbers, but it was definitely taking longer than what’s acceptable for a game engine. The main issue was that we didn’t…