Geekstorians Episode 7: D&D & The Satanic Panic

In the 1980s, Dungeons & Dragons became the focus of one of the most unusual moral panics in modern history. A tabletop role-playing game built around imagination, storytelling, and collaboration was suddenly accused of promoting occultism, psychological harm, and even violence. Dice were framed as sinister objects. Rulebooks were treated like dangerous texts. And ordinary teenagers playing…