# turn based (podcasts) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover turn based.

Page: <https://rssamplifier.com/topics/turn-based/podcasts>  
Feed: <https://rssamplifier.com/topics/turn-based/podcasts.md>

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## [Uncomfortable Games](https://bryukh.substack.com/p/uncomfortable-games)

_2025-10-06 · Valentin Briukhanov · Learning GameBox_

Choosing a game to start when completing the previous one is not always an easy task.What about taking something AAA and trying to play it?

## [AI, Absurdity, and Learning Faster](https://bryukh.substack.com/p/ai-absurdity-and-learning-faster)

_2025-02-10 · Valentin Briukhanov · Learning GameBox_

Imagine a fox standing in the doorway on the roof of an English manor, gripping the frame with all its limbs as the strongest wind blows.

## [Video Recommendation -- Deep Dive into LLMs like ChatGPT](https://bryukh.substack.com/p/video-recommendation-deep-dive-into)

_2025-02-07 · Valentin Briukhanov · Learning GameBox_

Most of us are using LLMs for work these days.

## [Lua needs more love](https://bryukh.substack.com/p/lua-needs-more-love)

_2025-02-04 · Valentin Briukhanov · Learning GameBox_

Three years ago, I became familiar with Lua for an interview test task.

## [Elite Commodore 64 Source Code is available](https://bryukh.substack.com/p/elite-commodore-64-source-code-is)

_2025-01-31 · Valentin Briukhanov · Learning GameBox_

I have often mentioned that my video game education started with the ZX Spectrum (you know, it may be known as the Commodore 64).

## [Let’s Return to Indie Gaming](https://bryukh.substack.com/p/lets-return-to-indie-gaming)

_2025-01-15 · Valentin Briukhanov · Learning GameBox_

There’s something special about indie games — a spark of creativity, a touch of charm, and a refreshing sense of freedom that big-budget titles often lack.

## [The Hidden Risk of the Bus Factor in Game Development](https://bryukh.substack.com/p/the-hidden-risk-of-the-bus-factor)

_2025-01-03 · Valentin Briukhanov · Learning GameBox_

A few years ago, I came across the term “bus factor” — the number of people on a team who could be hit by a metaphorical bus before a project comes to a halt.

## [The Camouflage of Cards: My Thoughts on Voice of Cards as a Game Developer](https://bryukh.substack.com/p/the-camouflage-of-cards-my-thoughts)

_2024-11-04 · Valentin Briukhanov · Learning GameBox_

I tried Voice of Cards: The Beasts of Burden this weekend, a turn-based RPG with a card-based battle system.

## [Exploring Inkbound: A Fresh Take on Roguelike Progression and Turn-Based Combat](https://bryukh.substack.com/p/exploring-inkbound-a-fresh-take-on)

_2024-10-08 · Valentin Briukhanov · Learning GameBox_

This weekend, I dove into Inkbound — an innovative roguelike, a turn-based action game from the creators of Monster Train.

## [Realtime AI Arbitrage Terminal (Sponsored)](https://crawlproof.com/a/krtwjKwpVOqw)

_2024-10-08 · **Sponsored**_

Realtime auto-trading across exchanges with scored setups, backtesting, and risk controls.

## [Why Python for Game Designers](https://bryukh.substack.com/p/why-python-for-game-designers)

_2024-09-27 · Valentin Briukhanov · Learning GameBox_

Welcome to Python for Game Designers

