Announcing Box3D

I&rsquo;m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub.&#xA;Box3D repository&#xA;You can think of Box3D as a fork of Box2D, extended with many features needed for 3D games. Some additions:&#xA;Triangle mesh collision Height-field collision Baked compound collision The core architecture of Box3D remains almost identical to Box2D.&#xA;C API…