How I made Traction Point moddable using Zig and WebAssembly

Traction Point is a sandbox game. Yes there is a campaign with a focus on the story, and yes it has some scripted sequences, but at its core the game is about physically simulated vehicles and how they interact with their environment. The game lends itself well to experimentation and &ldquo;messing around&rdquo;, and seeing what works and what doesn&rsquo;t. &#xA; &#xD;&#xA; &#xD;&#xA; Image 1.…