RSS Amplifier

Topic · talk · Music

talk: music

The 47 most recent tracks on this topic, about 51 hours of it.

Saves to your Listen queue, to pick up on another day or another device.

Pick anything below and it plays in the bar at the foot of the window — and keeps playing while you go on browsing the directory.

  1. 6 Takeaways from the game that took 10 years to makeGetting Published Archives - Board Game Design Lab22:24Notes
  2. How to Make Money from Your Game Design Hobby with Joe SlackGetting Published Archives - Board Game Design Lab1:01:22Notes
  3. How to Make Money Designing Games with Jamey StegmaierGetting Published Archives - Board Game Design Lab46:17Notes
  4. Ep 99 - 24 minutes from EarthThe Magic Hour Show Archive49:25Notes
  5. Ep 96 - Gaming as a coupleThe Magic Hour Show Archive1:07:23Notes
  6. Ep 89 - SNES Classic Mini EditionThe Magic Hour Show Archive40:05Notes
  7. Ep 84 - Clicking and GrindingThe Magic Hour Show Archive57:50Notes
  8. Ep 81 - Young and OldThe Magic Hour Show Archive1:10:17Notes
  9. Ep 80 - Super Music MakerThe Magic Hour Show Archive1:10:42Notes
  10. Ep 77 - The Baby EpisodeThe Magic Hour Show Archive1:29:27Notes
  11. Ep 74 - Let's SwitchThe Magic Hour Show Archive1:35:52Notes
  12. Ep 67 - But wait, Switch!The Magic Hour Show Archive1:30:55Notes
  13. Ep 61 - Extreme Budget GamingThe Magic Hour Show Archive57:38Notes
  14. Ep 56 - Farewell to SplatfestsThe Magic Hour Show Archive1:07:43Notes
  15. Ep 52 - Angry Gamers and ToddlersThe Magic Hour Show Archive56:57Notes
  16. Ep 51 - Buy and no buy updateThe Magic Hour Show Archive1:09:03Notes
  17. Ep 44 - All Things BlizzardThe Magic Hour Show Archive1:26:46Notes
  18. Ep 43 - Favourite VistasThe Magic Hour Show Archive52:59Notes
  19. Ep 40 - Strategy GamesThe Magic Hour Show Archive1:14:18Notes
  20. Ep 39 - RumoursThe Magic Hour Show Archive1:29:37Notes
  21. Ep 37 - Guess The Future 2016 EditionThe Magic Hour Show Archive1:23:45Notes
  22. Ep 35 - Games of the YearThe Magic Hour Show Archive1:23:58Notes
  23. Ep 33 - A Date with DisparityThe Magic Hour Show Archive1:11:57Notes
  24. Ep 31 - My First ShooterThe Magic Hour Show Archive1:11:31Notes
  25. Ep 29 - Retro Games with today's kidsThe Magic Hour Show Archive1:03:38Notes
  26. Ep 27 - Halloween GamesThe Magic Hour Show Archive1:09:16Notes
  27. Ep 25 - In the SandboxThe Magic Hour Show Archive1:15:28Notes
  28. Ep 24 - Under PressureThe Magic Hour Show Archive1:00:58Notes
  29. Ep 23 - Listener QuestionsThe Magic Hour Show Archive1:06:37Notes
  30. Ep 21 - Gaming CommunityThe Magic Hour Show Archive1:30:23Notes
  31. Ep 17 - A Tribute to Satoru IwataThe Magic Hour Show Archive1:00:38Notes
  32. Ep 12 - Splatoon takes overThe Magic Hour Show Archive1:05:43Notes
  33. Ep 11 - Parenting and Monster HunterThe Magic Hour Show Archive45:37Notes
  34. Ep 10 - Mental Health AwarenessThe Magic Hour Show Archive1:09:19Notes
  35. Ep 05 - Education in GamesThe Magic Hour Show Archive1:15:15Notes
  36. Ep 04 - Gaming MemoriesThe Magic Hour Show Archive57:52Notes
  37. Ep 03 - Dealing with frustration and losingThe Magic Hour Show Archive57:52Notes
  38. Ep 01 - When do parents find time to play video games?The Magic Hour Show Archive1:03:50Notes
  39. How to Market Yourself, Your Game, and Your Company with Debbie MoynihanGetting Published Archives - Board Game Design Lab1:12:23Notes
  40. How to Turn Your Hobby into a Business with Chris van der LindenGetting Published Archives - Board Game Design Lab1:06:08Notes
  41. Accounting, Taxes, and Game Design with Justin MartyGetting Published Archives - Board Game Design Lab1:00:56Notes
  42. Pitches & Sell Sheets with Jeremy CommandeurGetting Published Archives - Board Game Design Lab44:57Notes
  43. How a Publisher Develops Games with Alan EmrichGetting Published Archives - Board Game Design Lab52:19Notes
  44. Going from Game to Sellable Product with Randy HoytGetting Published Archives - Board Game Design Lab59:42Notes
  45. Why a Publisher Might Reject Your Game and How to Handle It with Dan PetersonGetting Published Archives - Board Game Design Lab51:40Notes
  46. How to Get Your Game Published with Stephen BuonocoreGetting Published Archives - Board Game Design Lab55:31Notes
  47. Going Pro in the Gaming Industry with Colby DauchGetting Published Archives - Board Game Design Lab58:10Notes
talk: music — playing · RSS Amplifier