With all the hype around story in ttrpgs you might think someone would bring back player scripts

(With respect to this post there .) I won't say it's universally the case, but there's definitely a small but highly vocal subset of the tabletop-RPGs-as-storygames fandom who want their games to feature conventional character arcs and well formed three-act structures and themes with clear through-lines and such, but have a positive horror of accepting any constraints at all on their own creative…