AI and programmers learning again what Wirth figured out in 1974, types and structure mattters.

The thing about trying to turn TTRPG content into something that can be used in a game is that TTRPG content is a book of art. Most folks who don’t play TTRPGs don’t realize that the content isn’t a set of tables but rather a piece of art. Everything from the cover, the art, the […]