A Personal Journey: Year One of Flammable Penguin Games

What do studio closures, a changing funding landscape, cancer, A&E, and co-working spaces have in common? I didn't expect them to be a major part of my last year. As Flammable Penguin Games approaches the one-year mark and the announcement of our first VR title—after cancelling one title and shelving another—I thought it apt to reflect on how what was meant to be a studio with staff is