I'm now (technically) a game developer

I was going to do a series of blog posts (you can read the first one here ) about developing my "reimagined" Balablox, the most obscure game of all time. I also wanted to make it really polished and refined, with a full options screen with customizable controls and everything. But years passed. And I was at a game developer conference and someone asked if I had published any games, and I had to…