# spritekit — RSS Amplifier

Recent posts from the 6 feeds in the RSS Amplifier directory that cover spritekit.

Page: <https://rssamplifier.com/topics/spritekit>  
Feed: <https://rssamplifier.com/topics/spritekit.md>

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## [Google Search on Firefox Without AI](https://chsxf.dev/2026/07/27/18-firefox-setting-up-google-search-without-ai.html)

_2026-07-27 · Christophe SAUVEUR · chsxf.dev_

Now that Google Search includes AI summaries in the EU, I've seen many people using adblockers to remove the AI slop. In my humble opinion, this is not a good enough solution and does not disable the feature and the associated resource consumption. In this post, I will explain how to set up Firefox to continue using Google without any AI summary.

## [Building VGTunes](https://chsxf.dev/2026/04/04/17-building-vgtunes.html)

_2026-04-04 · Christophe SAUVEUR · chsxf.dev_

At the end of 2024, I was stuck in the mud with Swift's String Concurrency. After some time, I finally realized I needed a break from all that for a while. That "while" lasted almost 6 months and resulted in VGTunes. In this post, I will talk about the creation of my own video game music database website.

## [My First Experience With Godot](https://chsxf.dev/2024/09/13/16-first-experience-with-godot.html)

_2024-09-13 · Christophe SAUVEUR · chsxf.dev_

A few weeks ago was held the 2024 edition of the GMTK Game Jam. I participated and released a game. However, this year, I put up a complementary challenge: using the Godot game engine. In this post, I explain how this first experience went.

