# snes — RSS Amplifier

Recent posts from the 10 feeds in the RSS Amplifier directory that cover snes.

Page: <https://rssamplifier.com/topics/sne>  
Feed: <https://rssamplifier.com/topics/sne.md>

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## [One More Collection of Fantastic Demos from Next Fest](https://setsideb.com/one-more-collection-of-fantastic-demos-from-next-fest/)

_2026-08-18 · Josh Bycer · Set Side B_

This is the final part of my look at steam next fest October 2025 and the great demos I (Josh Bycer) played. 00:00 Intro00:23 House 22:27 Goblin Sushi4:06 Saga of Yurina4:58 Hermit and Pig6:36 The Remake of the End of the Greatest RPG of All Time8:20 Idosra: The Electric Renaissance10:49 Uncle Lee’s Cookbook: Five Recipes of Disaster11:56 Obelus Manor13:19 Requiem of Reuinis16:29 Shadows of the ……

## [Garfield: Caught in the Act (Genesis) Review: Sega’s Fat Cat Platformer](https://wackoid.com/game/garfield-caught-in-the-act/)

_2026-08-17 · Cerebrum123 · Wackoid_

In 1995, Sega developed and published Garfield: Caught in the Act, a fairly standard licensed platformer with puzzle elements. The premise of the game is … The post Garfield: Caught in the Act (Genesis) Review: Sega’s Fat Cat Platformer appeared first on Wackoid .

## [Computers Don&#8217;t Have To Be Electronic](https://setsideb.com/computers-dont-have-to-be-electronic/)

_2026-08-17 · rodneylives · Set Side B_

1. Computers don’t have to be electronic (Archimedes’ Antikythera Mechanism, a way to chart the position of the planets dating back to the ancient Greeks; here’s a video telling what it is and showing a working model \[7 minutes\]) 2. Computers don’t have to be electronic (Charles Babbage and Ada Lovelace’s Difference Engines; here’s a … Continue reading "Computers Don’t Have To Be Electronic"

## [Sundry Sunday: More Misted Pigmeat](https://setsideb.com/sundry-sunday-more-misted-pigmeat/)

_2026-08-16 · rodneylives · Set Side B_

Three more entries from the long-lived Steamed Hams Simpsons meme that has charmed hearts and rotted brains for many years now. #1: Chalmers is a Robot Running Classic Mac OS (3 minutes), by Dress Up Geek Out. The shortest of the three. #2: The Graphic Adventure Game (7 minutes). It’s an actual game by neodement, … Continue reading "Sundry Sunday: More Misted Pigmeat"

## [S1E288 - The SNES Podcast #288 -- Mega Man X3](https://the-snes-podcast.pinecast.co/episode/e2bba96b/the-snes-podcast-288-mega-man-x3)

_2026-08-16 · The SNES Podcast_

In this episode of the SNES Podcast Greg and Joe are joined by returning guest host (and Mega Man X lover) Khodhum as we talk about the last MM X game on the SNES -- X3. We debate how the game differs from the previous ones, how it holds up compared to the 32 Bit versions, and the overall ranking of the game in the series. Any questions, comments, etc can be left on our FB page or e-mailed to…

[Listen](https://pinecast.com/listen/e2bba96b-6ae8-42b5-abc5-3ed1a35f98cc.mp3?source=rss&ext=asset.mp3)

## [@Play: Musing on Classic Roguelikes, Directions to Explore](https://setsideb.com/things-on-my-mind/)

_2026-08-15 · rodneylives · Set Side B_

I’ve been thinking about classic roguelikes, by which I mean old games from the 80s and 90s. What usually calls themselves roguelikes these days is a debased currency. Some of these games are very good (Spelunky! Balatro!), but they aren’t things that would have been recognized as roguelikes in the age of the coinage of … Continue reading "@Play: Musing on Classic Roguelikes, Directions to…

## [How Nintendo Classics Would Emulate Game Peripherals](https://luigiblood.neocities.org/blog/2026-08-15-NSOPeripherals.html)

_2026-08-14 · Yakumono's Personal Site - Blog Feed_

## [Commodore History on How C64 BASIC Works](https://setsideb.com/commodore-history-on-how-c64-basic-works/)

_2026-08-14 · rodneylives · Set Side B_

The title refers to an ongoing series with two videos so far. Part 1 (28 minutes) is about how the tokenizer works and how programs are stored in memory, and Part 2 (19 minutes) is on what the BASIC interpreter does to execute the program as it’s running. These are pretty detailed and a bit … Continue reading "Commodore History on How C64 BASIC Works"

## [Bluesky User Lists Practically Every IP, To Track Which Are On Nintendo Music](https://setsideb.com/bluesky-user-lists-practically-every-ip-to-track-which-are-on-nintendo-music/)

_2026-08-13 · rodneylives · Set Side B_

I could link the things that everyone already knows about, that people in that wretched hive they call Reddit have already linked five times, that have blown up on social media, that there’s already a Youtuber or two making snide comments about. I mean, I’ve linked stuff like that before, pretty often really. They aren’t … Continue reading "Bluesky User Lists Practically Every IP, To Track Which…

## [More from Skawo: Demonstrating a NES&#8217;s Failing PPU](https://setsideb.com/more-from-skawo-demonstrating-a-ness-failing-ppu/)

_2026-08-12 · rodneylives · Set Side B_

We linked to a Skawo video yesterday, the one about flash card rumble motors activating when playing Link’s Awakening DX. Well I happened to have this one open, so here’s another: the last gasps of a failing PPU chip, shown off in several games. (5½ minutes) It starts out seeming to work okay, but it … Continue reading "More from Skawo: Demonstrating a NES’s Failing PPU"

## [Code Faster with Clear Tutorials (Sponsored)](https://crawlproof.com/a/7dBrO7O0pup8)

_2026-08-12 · **Sponsored**_

Short, step-by-step coding videos you can follow along

## [Episode 136 &#8211; Star Wars](https://xvgmradio.com/episode-136-star-wars/)

_2026-08-12 · XVGM Radio_

A long time ago, in a galaxy far, far away….those are the words that began one of the greatest franchises in movie history. However, the video games based on those franchises were very much worthy of the same praise! That’s why on today’s episode of XVGM Radio, Mike and Justin are chatting about the Star Wars games and their amazing music! Mostly orchestral pieces, they chat about some of John…

[Listen](https://media.blubrry.com/xvgmradio/archive.org/download/xvgm_radio_-_episode_136/Episode136.mp3)

## [Skawo on Link&#8217;s Awakening DX&#8217;s Rumble Support](https://setsideb.com/skawo-on-links-awakening-dxs-rumble-support/)

_2026-08-11 · rodneylives · Set Side B_

The Game Boy doesn’t have a Rumble Pak. Of course it doesn’t; where would you slot it? But a few games were released for the Game Boy Color (and Game Boy Advance too) that have built-in rumble motors. Because of this, it’s impossible, with unmodified physical hardware, to separate the Rumble from the Pak. If … Continue reading "Skawo on Link’s Awakening DX’s Rumble Support"

## [Increasing the Framerate of SNES Star Fox](https://setsideb.com/speeding-up-star-fox/)

_2026-08-10 · rodneylives · Set Side B_

It’s been possible for quite a while to increase the framerate of SNES Star Fox. Even during the SNES’ hardware release period, an updated version of the SuperFX chip that made it’s then-amazing 3D visuals possible was used that doubled its performance, and was used in other games like Yoshi’s Island. And now overclocking and … Continue reading "Increasing the Framerate of SNES Star Fox"

## [Sundry Sunday: Wapeach Wastuff](https://setsideb.com/sundry-sunday-wapeach-wastuff/)

_2026-08-09 · rodneylives · Set Side B_

Wario and Waluigi should need no introduction. (Wario shouldn’t anyway; Waluigi has not gotten most attention since the early 2000s.) After establishing them as the Nintendo-flavored version of “Bizarro,” we are informed by Michael McWhertor of Polygon that Camelot, the originator of Waluigi, had brainstormed up a wa-version of Peach too, which was rejected by … Continue reading "Sundry Sunday:…

## [Kitfox Games&#8217; Official Dwarf Fortress Beginners Guide](https://setsideb.com/official-dwarf-fortress-beginners-guide/)

_2026-08-08 · rodneylives · Set Side B_

Dwarf Fortress has always been a game about failure. It’s right there in its motto, “Losing is fun!” It’s a game where you just muddle through, doing what you can, learning as you go, and your games slowly, on the average, get longer and longer the more you play. It’s not that there aren’t guides … Continue reading "Kitfox Games’ Official Dwarf Fortress Beginners Guide"

## [More From The Bard&#8217;s Tale Diaries](https://setsideb.com/more-bards-tale/)

_2026-08-07 · rodneylives · Set Side B_

The C64 Appreciation Society continues their playthrough of the first Bard’s Tale. (23 minutes) If you want to start from the beginning, they’re collected in this playlist. (7 items) I’ve already introduced The Bard’s Tale in prior posts, so in brief: The original Bard’s Tale trilogy were all Wizardry-style dungeon exploration RPGs in the classic … Continue reading "More From The Bard’s Tale…

## [Tim Sexton Explains How To Improve at Multiball](https://setsideb.com/tim-sexton-explains-how-to-improve-at-multiball/)

_2026-08-06 · rodneylives · Set Side B_

Pinball is tricky enough on its own, but then you “lock” multiple balls in some location, the game’s sound system starts to go nuts, and uh-oh, now all those balls are on the table at once! Multiball is chaotic, and glorious for it, and it is not always possible to play one well. But you … Continue reading "Tim Sexton Explains How To Improve at Multiball"

## [Felix the Cat (NES) Review: Hudson Soft&#8217;s Feisty Feline Platformer](https://wackoid.com/game/felix-the-cat-nes-review/)

_2026-08-05 · Cerebrum123 · Wackoid_

In 1992, Hudson Soft released Felix the Cat for the NES based on the cartoon character of the same name. The premise is pretty simple. … The post Felix the Cat (NES) Review: Hudson Soft’s Feisty Feline Platformer appeared first on Wackoid .

## [Let&#8217;s Try to Make More Loadstar!](https://setsideb.com/lets-try-to-make-more-loadstar/)

_2026-08-05 · rodneylives · Set Side B_

First, to recap Way back in 1984, having had success with their first product Softdisk, the nascent Softdisk Publishing released the first issue of Loadstar, a “magazine-on-disk” for Commodore 64 microcomputers. Softdisk is mostly known these days as being the former workplace of several people who would go on to found Id Software, creators of … Continue reading "Let’s Try to Make More Loadstar!"

## [Some Notes on Set Side B&#8217;s Linking Policy](https://setsideb.com/some-notes-on-set-side-b/)

_2026-08-04 · rodneylives · Set Side B_

Today it’s a big talky thinky post, that doesn’t have much to do, directly, with video games. Sorry for that, but it’s something I’ve been thinking about for a while and wanted to get off my chest. If you leave things like this spinning around your head for too long they begin to fester, and … Continue reading "Some Notes on Set Side B’s Linking Policy"

## [Point once, get highlights (Sponsored)](https://crawlproof.com/a/90WepSSM98Yp)

_2026-08-04 · **Sponsored**_

Get minutes worth watching from a whole game — point once

## [Namco Museum Museum Reviewed, Updated](https://setsideb.com/every-namco-museum-reviewed-updated/)

_2026-08-03 · rodneylives · Set Side B_

Recently we posted a link to an excellent video that took a look at every software product (Bandai-)Namco has made that had the temerity, the utter gall to call itself “Namco Museum.” Since then however, its creator Mythic Resonance became dissatisfied with how it turned out, so he took it down for a bit for … Continue reading "Namco Museum Museum Reviewed, Updated"

## [Sundry Sunday: Dr. Robotnik Is All-In on AI](https://setsideb.com/sundry-sunday-dr-robotnik-is-all-in-on-ai/)

_2026-08-02 · rodneylives · Set Side B_

This video’s from Dorkly (3 minutes), which isn’t a source I often link from, but what I can say I’m a sucker for mockery of all this “AI” awfulness being foisted upon all us by every large tech company. Also its pretty well-written, and hey, Dr. Eggman has a terrific Bluesky account too (not related … Continue reading "Sundry Sunday: Dr. Robotnik Is All-In on AI"

## [VCFSE Day 1](https://setsideb.com/vcfse-day-1/)

_2026-08-01 · rodneylives · Set Side B_

Aaah such has been the rush that apparently I didn’t make a post yesterday! And today has been so tiring that, while a lot of fun things happened today, I feel like it’ll take more time to write them up than I do right now, half an hour after midnight on Saturday. VCFSE in Atlanta, … Continue reading "VCFSE Day 1"

## [VCFSE 2026!](https://setsideb.com/vcf-se-2026/)

_2026-07-30 · rodneylives · Set Side B_

Tomorrow begins is VCFSE, which stands for Vintage Computing Festival SouthEast, a three day celebration of retro computing. Not only will I be there, but I’ll have a table for Loadstar Compleat and also selling copies of Exploring Roguelike Games (I just brought two though; they’re heavy!) and ancient issues of Loadstar in their original … Continue reading "VCFSE 2026!"

## [Double the Incremental Fun](https://setsideb.com/double-the-incremental-fun/)

_2026-07-29 · Josh Bycer · Set Side B_

This is a double review of Astro Prospector and Legends of Dragaea played with a review key and press key respectively. 00:00 Intro00:20 Astro Prospector2:57 Legends of Dragaea

## [The Rocketeer (NES) Review: Realtime Associates&#8217; Rocket-Powered Platformer](https://wackoid.com/game/the-rocketeer-nes-review/)

_2026-07-28 · Cerebrum123 · Wackoid_

The Rocketeer was developed by Realtime Associates and Ironwind Software and published by Bandai in 1991 based on the Disney movie of the same name. … The post The Rocketeer (NES) Review: Realtime Associates’ Rocket-Powered Platformer appeared first on Wackoid .

## [A Reimplementation of DOS King&#8217;s Bounty](https://setsideb.com/a-reimplementation-of-classic-kings-bounty/)

_2026-07-28 · rodneylives · Set Side B_

While it’s seen more than one revival since its original release by New World Computing (the Heroes of Might & Magic series, and the 2008 series titled King’s Bounty by Katauri Interactive), that first version is still a fine game to play even today. Players explore four continents raising armies, fighting hordes of monsters, building … Continue reading "A Reimplementation of DOS King’s Bounty"

## [The Bad Game Hall of Fame Covers Sonic Jam: Game.com Version](https://setsideb.com/the-bad-game-hall-of-fame-covers-sonic-jam-game-com-version/)

_2026-07-27 · rodneylives · Set Side B_

The world is full of traps for the unwary. There’s a whole genre of movie, mockbusters, that exists purely to try to catch people who are only vaguely familiar with some media property, and they make enough money that by cutting their costs extremely thin they can be profitable. Mobile app stores are full of … Continue reading "The Bad Game Hall of Fame Covers Sonic Jam: Game.com Version"

## [Sundry Sunday: Seinfeld Stufffeld](https://setsideb.com/sundry-sunday-seinfeld-stufffeld/)

_2026-07-26 · rodneylives · Set Side B_

This week it’s simple. It’s easy. I won’t say it’s pure, I won’t insult your intelligence by going that far, but I will insult your intelligence with a video game music done in the Seinfeld theme song style round up. Let’s go. Note that these are game music compositions done in the style of the … Continue reading "Sundry Sunday: Seinfeld Stufffeld"

## [Ep 241 : Shadow of Destiny (PS2)](https://retrovaniacs.podbean.com/e/ep-241-shadow-of-destiny-ps2/)

_2026-07-25 · Retrovaniacs_

This week we're taking a look at an early Konami PS2 time-travel adventure, Shadow of Destiny (also known as Shadow of Memories outside North America)! This was a patron request, which means it was picked by one of YOU! Want to jump right to the game? Travel back to the 11 minute mark! Join us over on our Discord to discuss the podcast, video games, or really anything over at…

[Listen](https://mcdn.podbean.com/mf/web/g4bvnmb8zxbc2gs8/Ep241_ShadowOfDestiny.mp3)

## [Realtime AI Arbitrage Terminal (Sponsored)](https://crawlproof.com/a/B9meR1zZeNQA)

_2026-07-25 · **Sponsored**_

Realtime auto-trading across exchanges with scored setups, backtesting, and risk controls.

## [Gamefinds: The Pac-Man Brothers](https://setsideb.com/gamefinds-the-pac-man-brothers/)

_2026-07-25 · rodneylives · Set Side B_

Three finds on consecutive days. This is another in a particularly beloved genre for me, the elaboration upon Pac-Man, which I like so much I wrote one myself back in 2013. This one’s interesting in that it takes the most after Jr. Pac-Man, the last of the Pac-Man versions in the old style in arcades. … Continue reading "Gamefinds: The Pac-Man Brothers"

## [Gamefinds: Samuel&#8217;s Sickoban](https://setsideb.com/gamefinds-samuels-sickoban/)

_2026-07-24 · rodneylives · Set Side B_

Another little fun indie puzzle game! And it’s based on Sokoban too, and it was also pointed out on Metafilter, this time by user Cogito in a comment. So let’s get our warehouse gloves on and get back to pushin’. It’s Samuel’s Sickoban! It’s implemented in Pico-8, and should run wherever it runs. As typical … Continue reading "Gamefinds: Samuel’s Sickoban"

## [Gamefinds: Soko Striker](https://setsideb.com/gamefinds-soko-striker/)

_2026-07-23 · rodneylives · Set Side B_

Pointed out in a post on Metafilter by long-time user pwnguin, Soko Striker is fun, and not excessively challenging, free Soccer-themed Sokoban game by Axylaric on itch.io. The idea is to get all the balls (up to three in a level) into the goal net. The ball slides when you kick it, continuing to move … Continue reading "Gamefinds: Soko Striker"

## [Behind The Code Examines NES Double Dribble&#8217;s Shot Code](https://setsideb.com/behind-the-code-examines-nes-double-dribbles-shot-code/)

_2026-07-22 · rodneylives · Set Side B_

Displaced Gamers‘ Behind the Code series, and its companion Talkin’ Code, are probably the best technical examinations of NES games on Youtube. They take games that were the bread and butter of the Famicom/NES in its heyday, products of skilled programmers some of whom had gotten started working on arcade games, and disassemble them, revealing … Continue reading "Behind The Code Examines NES…

## [Webdepths: Pac-Man Fever Forever](https://setsideb.com/webfinds-pac-man-fever-forever/)

_2026-07-21 · rodneylives · Set Side B_

A recent Retronauts episode looked back upon the history of Buckner and Garcia’s 45-year-old video game novelty song Pac-Man Fever. Host Drew Mackie also runs Thrilling Tales of Old Video Games, and it just as recently linked in passing a pair of ancient websites devoted to its album, Lee Seitz’s Pac-Man Fever Forever and 52 … Continue reading "Webdepths: Pac-Man Fever Forever"

## [Incremental Fun With Progress Racer RPG and Maktala](https://setsideb.com/incremental-fun-with-progress-racer-rpg-and-maktala/)

_2026-07-20 · Josh Bycer · Set Side B_

This is a review and preview of two incremental games, Progress Racer RPG and Maktala. Played with a retail key and demo build, respectively.

## [Wacky Races (NES) Review: Atlus&#8217; Zany Cartoon&#8230; Platformer?](https://wackoid.com/game/wacky-races-nes-review/)

_2026-07-19 · Cerebrum123 · Wackoid_

In 1991, Atlus, best known for Shin Megami Tensei and Persona, released Wacky Races, based on the Hanna-Barbera cartoon of the same name. Normally, you’d … The post Wacky Races (NES) Review: Atlus’ Zany Cartoon… Platformer? appeared first on Wackoid .

## [Sundry Sunday: Gruntilda&#8217;s Revenge](https://setsideb.com/sundry-sunday-gruntildas-revenge/)

_2026-07-19 · rodneylives · Set Side B_

Porky Draws gives us (by which I mean, gives the world, not us particularly, we’re just pointing to it as usual) an epilogue to the Banjo-Kazooie games (2 minutes) where persistent enemy Gruntilda (who is active and alive and everything) casts spells on Banjo and Kazooie’s internet connections. It’s pretty short, but I feel the … Continue reading "Sundry Sunday: Gruntilda’s Revenge"

## [S1E287 - The SNES Podcast #287 -- Torneko no Daiboken](https://the-snes-podcast.pinecast.co/episode/556ebac0/the-snes-podcast-287-torneko-no-daiboken)

_2026-07-18 · The SNES Podcast_

In this episode of the SNES Podcast, Greg and Joe cover another Japanese only game -- Torneko no Daiboken! Translated to English meaning Torneko's Great Adventure, this is the first entry in the still running Mystery Dungeon franchise and has you playing Torneko, one of the main characters from Dragon Quest 4, as he explores a dungeon to earn money to found his own shop. We discuss the game and…

[Listen](https://pinecast.com/listen/556ebac0-9f86-49bb-b31b-70a0c747a076.mp3?source=rss&ext=asset.mp3)

## [A Speedrun of a Joke Donkey Kong Romhack](https://setsideb.com/a-speedrun-of-a-joke-donkey-kong-romhack/)

_2026-07-18 · rodneylives · Set Side B_

I hope you’re ready for something pleasingly pointless. Let’s review. I’m only sad they didn’t do the version with the Conveyor Belt level.

## [White\_Pointer Gaming Explains SNES Enhancement Chips](https://setsideb.com/white-pointer-gaming-explains-snes-enhancement-chips/)

_2026-07-17 · rodneylives · Set Side B_

White Pointer Gaming is the Youtube channel that examines games and figures out how they pull off the graphical tricks they do, and we’ve linked them to those several times before because they almost always find some interesting tricks to explain, like when the Genesis/Mega Drive pulls off something which looks like scaling, which happens … Continue reading "White\_Pointer Gaming Explains SNES…

## [Ep 240 : Prehistorik Man (SNES)](https://retrovaniacs.podbean.com/e/ep-240-prehistorik-man-snes/)

_2026-07-15 · Retrovaniacs_

On this epsiode, we're taking a look at yet another caveman game... wait, this is actually interesting? Well, let's go back to the stone age to see why this caveman platform game should be worth a second look! Want to jump right to the game? Travel back to the 8 minute mark! Join us over on our Discord to discuss the podcast, video games, or really anything over at https://discord.gg/pb76x32uWY…

[Listen](https://mcdn.podbean.com/mf/web/whg2urte3vyhe5s9/Ep240_PrehistorikMan.mp3)

## [Castelian (NES) Review: Hewson Consultants&#8217; Prolifically Ported Platformer](https://wackoid.com/game/castelian-nes-review/)

_2026-07-12 · Cerebrum123 · Wackoid_

In 1987, Hewson Consultants created Nebulus, a platformer that was often renamed and ported to many different systems, including the Amiga, Atari ST, ZX Spectrum, … The post Castelian (NES) Review: Hewson Consultants’ Prolifically Ported Platformer appeared first on Wackoid .

## [Episode 135 &#8211; Interview with Jeff van Dyck](https://xvgmradio.com/episode-135-interview-with-jeff-van-dyck/)

_2026-07-08 · XVGM Radio_

Jeff Van Dyck’s musical career in video games has been a storied one. For over 30 years, Jeff’s music has continued blessing our ear drums, helping us create warm memories and exciting memories. Now, he joins us on XVGM Radio as Mike and Niko learn about his long history. We hear the story about how he met his wife at EA Games, what it’s like working on game music for systems like FM Towns as…

[Listen](https://media.blubrry.com/xvgmradio/archive.org/download/xvgm_radio_-_episode_135_/Episode135.mp3)

## [Gaming As I See It](https://luigiblood.neocities.org/blog/2026-07-08-GamingAsISeeIt.html)

_2026-07-07 · Yakumono's Personal Site - Blog Feed_

## [Captain America and The Avengers (Genesis) Review: Data East’s Superheroic Beat ‘Em Up](https://wackoid.com/game/captain-america-and-the-avengers-sega-genesis-review/)

_2026-07-06 · Cerebrum123 · Wackoid_

Back in 1991, Data East acquired the license for Captain America and The Avengers. They went on to make an interesting mix of a beat … The post Captain America and The Avengers (Genesis) Review: Data East’s Superheroic Beat ‘Em Up appeared first on Wackoid .

## [Diggy Diggy Mole (NES) Review: A Satisfying New Metroidvania](https://wackoid.com/game/diggy-diggy-mole-nes-review-a-satisfying-new-metroidvania/)

_2026-07-05 · Wackoid · Wackoid_

Diggy Diggy Mole is a new NES release by publisher Broke Studio and developer Novasplore Games. The player explores a Metroid-like maze of underground tunnels … The post Diggy Diggy Mole (NES) Review: A Satisfying New Metroidvania appeared first on Wackoid .

## [Installing A/UX 1.1 like it's the 90s](https://thomasw.dev/post/aux11/)

_2026-07-05 · Thomas_

Recently, I have been successful in making A/UX boot and run stable on my vintage Macintosh emulator; Snow . A/UX was Apple’s version of UNIX that ran on the 68k-based series Macs. It required a Memory Management Unit to achieve process isolation; either the optional 68851 PMMU on the original 68020-based Macintosh II or the integrated MMU in the 68030- and 68040-based machines. It also required…

## [S1E286 - The SNES Podcast #286 -- Fire Pro Wrestling](https://the-snes-podcast.pinecast.co/episode/a953a4c7/the-snes-podcast-286-fire-pro-wrestling)

_2026-07-03 · The SNES Podcast_

In this episode of the SNES Podcast Greg and Joe are joined by guest host Thrak as we discuss one of several Pro Wrestling games that was Japanese only -- Fire Pro Wrestling! A long running franchise which has a small passionate fan base, we discuss how this entry plays and if it's worth playing today. Any questions, comments, etc can be left on our FB page or e-mailed to thesnespodcast@yahoo.com…

[Listen](https://pinecast.com/listen/a953a4c7-e5a5-4a5e-90db-845e4b1c29f4.mp3?source=rss&ext=asset.mp3)

## [Cowboy Kid (NES) Review: Pixel’s Wacky Wild West Adventure](https://wackoid.com/game/cowboy-kid-nes-review/)

_2026-06-29 · Cerebrum123 · Wackoid_

Cowboy Kid was developed by a small company known as Pixel. If you’ve never heard of them, I don’t blame you. The vast majority of … The post Cowboy Kid (NES) Review: Pixel’s Wacky Wild West Adventure appeared first on Wackoid .

