Skin Deep: Enemy Brains

Here&rsquo;s a short writeup on how enemy behaviors work in Skin Deep . Goals The goal was to make humanoid &ldquo;space pirate&rdquo; enemies that were fun to encounter and mess with. The general vibe of Skin Deep&rsquo;s enemies is inspired by: The air pirates of Porco Rosso (1992) The air pirates of TaleSpin (1990) As you may guess from the images above: Skin Deep&rsquo;s enemies are intended…