NIMBY Rails devblog 2025-08

Script input data should be flexible As mentioned in the last devblog, solving the script binding problem is the first focus of 1.18. To solve this problem a design on how &ldquo;glue&rdquo; game objects to scripts must be developed. This is a very important, core design decision of the system, maybe even more important than the scripting language itself. If the access to script data is slow…