Memory allocation is the root of all evil, part 2: Rust

A previous article illustrated how algorithms written in naïve C# can easily underperform due to being sloppy with memory allocations. It is a common assumption for engineers moving from the .NET world to the Rust world that this problem is automatically solved by Rust because “Rust is more efficient”. Alas, this is not the case. … Continue reading Memory allocation is the root of all evil, part…