matrix addition

#include <cuda_runtime.h> __global__ void matrix_add ( const float * A, const float * B, float * C, int N) { int id = blockDim.x * blockIdx.x + threadIdx.x; if (id < N) C[id] = A[id] + B[id]; } // A, B, C are device pointers (i.e. pointers to memory on the GPU) extern "C" void solve( const float * A, const float * B, float * C, int N) { int threadsPerBlock = 256 ; int blocksPerGrid = (N * N +…