Blade XR Asteroids

Just as Meta turns around and shifts its attention to AI, following basically everybody, I want to tell you about XR. As an owner of Quest 3S, I always wondered if it’s easy to build for this device. Now I know. Blade XR Blade is the GPU abstraction layer I’ve been toying with lately. Recently, I’ve integrated support for OpenXR to it, while testing a new example on the Quest 3S. Blade-graphics…