Bun Runner Devlog -- 2025-02-28

This week was a hodge-podge of work: Finishing up next level loading Allowing for variable length levels During warmup, only show each pose once Get the game working on the Amiga 500 (well, 68000-based Amigas) The last one was interesting, as it required hunting down every place in the code where I had odd memory accesses and squashing them.