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Went to GDG Pisa DevFest today, favorite talks: Flutter and Game development: where to begin? : a talk by Mirko Raimo on how to use the Flutter Casual Games Kit and Flame Crafting digital twins in Rust : a talk by Gianluca Insolvibile on how to build actors in Rust using type-driven design. Dietro le quinte dell&#x27;animazione, il ruolo del technical director : a talk by Silvia Raggi on the role…