Simplifying the build process for vst3-rs

VST 3 is an audio plugin interface which is developed by Steinberg and supported by a large number of host applications and plugins. The VST 3 API comprises a set of C++ header files which contain definitions for structs, constants, and abstract base classes (used in a similar way to COM ). I maintain a set of Rust bindings for VST 3 which are automatically generated from the original C++ headers…