Shelving a Prototype (Labyrinth)

Hey, I feel like I have been here before . Once again I am shelving a prototype for a procedurally generated maze game. Interesting. I suppose this is what happens when I motivate a project by the creating a cool system rather than having a vision for a fun game. Labyrinth started out as a working portfolio piece after being laid off. Partially I am shelving it because I am once again gainfully…