OMI Physics Extension for glTF

I had Claude code up an OMI Physics package using Numpy. It's up on pypi as omi_physics . This follows the OMI extensions to glTF pretty closely to create an engine with the common features you need. It's not trying to be real-world physics, it's just a game engine style simulation. The core is GL-free, with a few GPGPU kernels to optimise certain bits over 10,000 objects, but in testing any more…