async programming

I remember when I first started w/ SC2 and didn't have the queen timing down - it was something like every 30-40 seconds you had to return to the queen to inject larva. After a week or two, there was a process in my brain that just intuitively knew/felt when to look back. The same kind of thing is happening w/ cursor. Building software is feeling more and more like starcraft. Bouncing between…