It is the game, stupid!

Paraphrasing the famous American catchphrase, I have noticed a pattern in my gamedev failures . Generally, people get to see the successes &ndash;or games that I finish&ndash;, but they don&rsquo;t see all the projects that don&rsquo;t get anywhere. And I have a few of these in progress that are at risk, and I think I know why. I&rsquo;m mostly a programmer. I like programming, and it is what I…