The Diagonal Seam

Two more dEQP tests down: dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag -- Pass dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min -- Pass This one was a fun geometry puzzle. The problem Mesa&rsquo;s u_blitter is the utility that drivers use for framebuffer blits &ndash; copying pixel data between surfaces, optionally scaling and filtering. It works by drawing a textured…