Creating a DAW in Rust - Playing Audio

I’ve done a bit of work in the audio space, but I’m often leveraging existing frameworks - like the Web Audio API or say JUCE for native. But what would it look like to create an actual DAW from scratch? I’ve created a few DAW-like apps in the browser, but they benefit from the countless classes in the web platform that hold your hand while creating and outputting audio. And web DAWs are…