# new studio (news sources) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover new studio.

Page: <https://rssamplifier.com/topics/new-studio/news>  
Feed: <https://rssamplifier.com/topics/new-studio/news.md>

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## [The highlights of Gamescom Opening Night Live 2026](https://www.gamesindustry.biz/the-highlights-of-gamescom-opening-night-live-2026)

_2026-08-25 · Lewis Packwood · GamesIndustry.biz Latest Articles Feed_

GamesIndustry.biz was at Gamescom Opening Night Live on Tuesday night, the eighth instalment of the digital showcase. The hall was packed, without an empty seat in sight, and there were plenty of gaming celebrities in attendance: Xbox head Asha Sharma could be seen near the front, gamely forming an 'X' with her arms as the camera panned over her. Read more

## [Schell Games reportedly lays off staff](https://www.gamesindustry.biz/schell-games-reportedly-lays-off-staff)

_2026-08-25 · Vikki Blake · GamesIndustry.biz Latest Articles Feed_

Schell Games, co-developer of Among Us 3D and studio behind the I Expect You to Die series, has reportedly laid off staff. Read more

## [Nvidia announces ray-traced Nanite, native anti-cheat, and DLSS 4.5 at Gamescom 2026](https://www.gamesindustry.biz/nvidia-brings-ray-traced-nanite-native-anti-cheat-and-dlss-45-to-gamescom-2026-lineup)

_2026-08-25 · Vikki Blake · GamesIndustry.biz Latest Articles Feed_

Nvidia used Gamescom to detail a wave of developer-facing updates across DLSS, RTX, and its GeForce Now cloud platform. Read more

## [Entity raises $5.8 million to build browser-based "console-quality" gaming platform](https://www.gamesindustry.biz/entity-raises-58-million-to-build-browser-based-console-quality-gaming-platform)

_2026-08-25 · Vikki Blake · GamesIndustry.biz Latest Articles Feed_

Irish startup Entity has raised $5.8 million ( 5 million) in seed funding to build a browser-based gaming platform it says will deliver console-quality games without downloads or installs. Read more

## [Game Developer Association of India picks 15 studios for first Supernova cohort](https://www.gamesindustry.biz/game-developer-association-of-india-picks-15-studios-for-first-supernova-cohort)

_2026-08-25 · Vikki Blake · GamesIndustry.biz Latest Articles Feed_

The Game Developer Association of India (GDAI) has announced the first cohort of its Supernova incubation program, selecting 15 studios from more than 260 applicants. Read more

## [Maverick Games partners with Focus Entertainment to publish debut racing title Clutch](https://www.gamesindustry.biz/maverick-games-partners-with-focus-entertainment-to-publish-debut-racing-title-clutch)

_2026-08-25 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

French publisher Focus Entertainment has partnered with Maverick Games to launch its debut racing title, Clutch. Read more

## [Journey studio Thatgamecompany launches Thatgamepublisher to champion games that "move people through play"](https://www.gamesindustry.biz/journey-studio-thatgamecompany-launches-thatgamepublisher-to-champion-games-that-move-people-through-play)

_2026-08-25 · Lewis Packwood · GamesIndustry.biz Latest Articles Feed_

Thatgamecompany, the studio behind Flow, Flower, Journey, and Sky: Children of the Light, has launched a publishing arm. Read more

## [EU games industry generated €24bn in 2024, studios reached 6,600 and workforce exceeded 95,000](https://www.gamesindustry.biz/eu-games-industry-generated-24bn-in-2024-studios-reached-6600-and-workforce-exceeded-95000)

_2026-08-25 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

The European games industry generated a combined turnover of 24 billion in 2024, with over 6,600 studios employing more than 95,000 people. Read more

## [Gamescom Dev head says smaller studios represent the biggest opportunity in the games market](https://www.gamesindustry.biz/gamescom-dev-head-says-smaller-studios-represent-the-biggest-opportunity-in-the-games-market)

_2026-08-25 · Alex Forbes-Calvin · GamesIndustry.biz Latest Articles Feed_

Frederik Hammes, who took over from Stephan Reichart as managing director of Gamescom Dev this year, says the results of the Gamescom Dev speaker survey show that smaller studios represent the biggest opportunity in the games market right now. Read more

## [Newzoo: Global games market to generate $213.9bn in 2026, up 6.1% YoY](https://www.gamesindustry.biz/newzoo-global-games-market-to-generate-2139bn-in-2026-up-61-yoy)

_2026-08-25 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Newzoo projects the global games market will grow 6.1% to $213.9 billion, with over half of consumer spending originating from China and the US. Read more

## [Home of the Agentic Pull Request (Sponsored)](https://crawlproof.com/a/y01egIyW6HzK)

_2026-08-25 · **Sponsored**_

CLI-first, TUI-ready toolkits and a moshscript installer — join the waitlist

## [The opportunity cost of Sony's live service pivot is enormous | Opinion](https://www.gamesindustry.biz/the-opportunity-cost-of-sonys-live-service-pivot-is-enormous-opinion)

_2026-08-21 · Rob Fahey · GamesIndustry.biz Latest Articles Feed_

The folly of the live service mania that consumed the games business for much of the past decade is pretty well documented by this point . The idea that every game should be a live service game - the absolute madness of thinking that every game could be a live service game - consumed countless millions of dollars and incalculable hours of labour, not to mention burning vast amounts of consumer…

## [IGN Entertainment brings Women In Gaming networking event to Gamescom](https://www.gamesindustry.biz/ign-entertainment-brings-women-in-gaming-networking-event-to-gamescom)

_2026-08-21 · Jon Hicks · GamesIndustry.biz Latest Articles Feed_

IGN Entertainment is hosting a Women in Gaming networking breakfast at Gamescom, on the morning of Wednesday 26th August. The event is supported by GamesIndustry.biz , and will take place in the Dorint Hotel am Heumarkt K ln from 8.30-10.30. Read more

## [Compulsion Games officially separates from Xbox – "The team told me we would rather eat rocks and drink gasoline than be split up"](https://www.gamesindustry.biz/compulsion-games-officially-separates-from-xbox-the-team-told-me-we-would-rather-eat-rocks-and-drink-gasoline-than-be-split-up)

_2026-08-21 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Compulsion Games is now independent from Xbox, with management acquiring both the studio and its staff. Read more

## [Rover's Tale developer Observer Interactive parts ways with Team17 as it moves to self-publishing](https://www.gamesindustry.biz/rovers-tale-developer-observer-interactive-parts-ways-with-team17-as-it-moves-to-self-publishing)

_2026-08-21 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Team17 is no longer publishing Observer Interactive's debut title Rover's Tale . Read more

## [Why Xbox's console ads could be a good thing for gaming | Opinion](https://www.gamesindustry.biz/why-xboxs-console-ads-could-be-a-good-thing-for-gaming-opinion)

_2026-08-21 · Virginie Chesnais · GamesIndustry.biz Latest Articles Feed_

Virginie Chesnais is CMO at the ad tech analytics platform Happydemics . Read more

## [Roblox makes three of its AI safety tools open source](https://www.gamesindustry.biz/roblox-makes-three-of-its-ai-safety-tools-open-source)

_2026-08-21 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Roblox is open-sourcing three of its AI safety models via the Robust Open Online Safety Tools Model Community (ROOST). Read more

## [Riot Games sunsets active development on 2XKO as it costs "substantially more to operate than it brings in"](https://www.gamesindustry.biz/riot-games-sunsets-active-development-on-2xko-as-it-costs-substantially-more-to-operate-than-it-brings-in)

_2026-08-21 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Riot Games will end active development of its free-to-play fighting game 2XKO in December. Read more

## [Geoff Keighley clarifies how trailers are selected for Gamescom Opening Night Live](https://www.gamesindustry.biz/geoff-keighley-clarifies-how-trailers-are-selected-for-gamescom-opening-night-live)

_2026-08-20 · Lewis Packwood · GamesIndustry.biz Latest Articles Feed_

In a press pre-briefing ahead of next week's Gamescom conference, Geoff Keighley has shed some light on the process of how trailers are selected for the Opening Night Live digital showcase, which will take place on Tuesday. Read more

## [US physical game sales drop to lowest monthly total since 1995 | US Monthly Charts](https://www.gamesindustry.biz/us-physical-game-sales-drop-to-lowest-monthly-total-since-1995-us-monthly-charts)

_2026-08-20 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

US physical software sales fell to $85 million in July, the lowest monthly total since Circana began tracking in 1995. Read more

## [GamesIndustry.biz HR Summit reveals new People and Workplace focus, dedicated to shaping the future of games workplaces](https://www.gamesindustry.biz/gamesindustrybiz-hr-summit-reveals-new-people-and-workplace-focus-dedicated-to-shaping-the-future-of-games-workplaces)

_2026-08-20 · Jon Hicks · GamesIndustry.biz Latest Articles Feed_

This year's GamesIndustry.biz HR Summit, returning to the Royal Institution on October 1 , will have a new focus on People and Workplaces, with a series of sessions featuring, and speaking to, both HR professionals and business leaders on what the modern games workplace needs to be in a time of ongoing turmoil in the industry. Read more

## [Watch Chovy Code Live (Sponsored)](https://crawlproof.com/a/pCSBzOAxvd94)

_2026-08-20 · **Sponsored**_

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## [Makers Fund raises $250m in fourth round to support interactive entertainment startups](https://www.gamesindustry.biz/makers-fund-raises-250m-in-fourth-round-to-support-interactive-entertainment-startups)

_2026-08-20 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Venture capital firm Makers Fund has secured $250 million to invest in startups advancing games and interactive entertainment. This brings its total assets under management to $1.5 billion. Read more

## [Rockstar hit with more leaks as GTA 6 gameplay and assets appear to circulate on social media](https://www.gamesindustry.biz/rockstar-hit-with-more-leaks-as-gta-6-gameplay-and-assets-appear-to-circulate-on-social-media)

_2026-08-20 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

A hacker group is is posting daily leaks of what appears to be details and footage from a build of GTA 6. Material posted so far includes various gameplay mechanics and assets, as well as a full game map. Read more

## [Why a publisher you've probably not heard of is spending millions of dollars on its Gamescom presence](https://www.gamesindustry.biz/why-a-publisher-youve-probably-not-heard-of-is-spending-millions-of-dollars-on-its-gamescom-presence)

_2026-08-20 · Alex Spencer · GamesIndustry.biz Latest Articles Feed_

Walking the halls of Gamescom, the biggest, most elaborate booths you'll see will generally have an equally big, familiar name attached. Here's Capcom, Xbox, Sega, EA, Ubisoft, and so on. But at this year's event, a significant chunk of Halls 6 and 7 will be taken up by a name you probably won't be so familiar with: 4Divinity. Read more

## [Inner Pocket Publishing is "building a quiet corner for people who love thoughtful single-player games"](https://www.gamesindustry.biz/inner-pocket-publishing-is-building-a-quiet-corner-for-people-who-love-thoughtful-single-player-games)

_2026-08-20 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

A team of industry veterans from Critical Reflex, Gaijin Entertainment, and Nozomu Games has established the indie label Inner Pocket Publishing. Read more

## ["As more people play games, even the tiniest niches find a bigger audience" – Why Matt Webster is convinced people want Star Wars: Galactic Racer](https://www.gamesindustry.biz/as-more-people-play-games-even-the-tiniest-niches-find-a-bigger-audience-why-matt-webster-is-convinced-people-want-star-wars-galactic-racer)

_2026-08-19 · Lewis Packwood · GamesIndustry.biz Latest Articles Feed_

Matt Webster looked set to be a lifer at Electronic Arts. He joined the firm way back in 1990, and spent nearly two decades working at Burnout and Need for Speed maker Criterion, which EA bought in 2004. Read more

## [Report: Live-service removed from Horizon Hunters Gathering following negative player feedback](https://www.gamesindustry.biz/report-live-service-removed-from-horizon-hunters-gathering-following-negative-player-feedback)

_2026-08-19 · Sophie McEvoy · GamesIndustry.biz Latest Articles Feed_

Guerrilla Games is overhauling Horizon Hunters Gathering by removing its live-service features in response to negative player feedback, according to Bloomberg 's Jason Schreier. Read more

## ["We chose the worst time in history" – Harvey Smith on starting his own studio after Arkane](https://www.gamesindustry.biz/we-chose-the-worst-time-in-history-harvey-smith-on-starting-his-own-studio-after-arkane)

_2026-08-19 · Alex Spencer · GamesIndustry.biz Latest Articles Feed_

Microsoft's closure of Arkane Austin in May 2024 left 96 developers out of work - among them studio head Harvey Smith, whose storied career spans Deus Ex, Dishonored, and Prey. Now, after a two-year quiet period, Smith is ready to reveal his next venture: Black Pony Immersive, a new studio co-founded with former Arkane colleague Ben Horne. Read more

