Violent City - Session 0 & 1

Nathan has given his perspective here on the session, so I'm going to recap it myself and give my thoughts at the end. First Half - Session 0 We kicked the session off discussing the characters, what we wanted out of the game, what we wanted to add, etc. I was mainly silence at this part because I was trying to make the character spreadsheets look nice and be usable, and also thinking up…