Traveller Blog #4. Xenobiology

This is my fourth post on “modernizing” Traveller . The others are, here , here , and here . The importent bit is that in the last one I mentioned one flaw with the biology of the game. Namely, that it did not take into account how easy it will become for humans to modify their own biology. Traveller uses a mechanic called Technology Levels to track how sophisticated a culture needs to be before…