Web MRI Volume Renderer in Rust

Over the weekend, I made a GPU-accelerated 3D MRI volume renderer written in Rust that compiles to WASM and runs directly in web. Here’s my repo: github . I’m open to PR’s! You should go checkout the demo application website and video (15s) . Back when I was a researcher working on AI models for 3D medical imaging, one of the problems I faced frequently was visualizing extremely dense (512³) MRI…