Journey Into Modern Text MUDs

I intend this to be a series about text based multi user dungeons (MUDs) for modern times. I want to investigate what is still out there, try out some of them, and see what a MUD is like in 2025. I will try to look at them through a modern gamer&#x27;s lens and see what works and want doesn&#x27;t work. Why? I want to implement a prototype of a modern MUD with my own ideas and tweaks, but I also…