Week 2 - Point-and-click Adventures

Date: Saturday December 14th, 2024 Time: 08:55:53 PM MST From: @vga256 Keywords: programming, UX Subject: Week 2 - Point-and-click Adventures When I started writing Exigy, I had a few aborted attempts at a point'n'click-driven windowing system behind me. The first, built in Adventure Game Studio, was more or less faked with a clever use of the built-in static GUIs, and a bunch of custom windowing…