# modern fantasy (blogs) — RSS Amplifier

Recent posts from the 2 feeds in the RSS Amplifier directory that cover modern fantasy.

Page: <https://rssamplifier.com/topics/modern-fantasy/blogs>  
Feed: <https://rssamplifier.com/topics/modern-fantasy/blogs.md>

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## [just some album i made at home](https://alchemistnocturne.blogspot.com/2026/08/just-some-album-i-made-at-home.html)

_2026-08-13 · Jack Tremain · Alchemist Nocturne_

in spanish :/

## [What binds the party together?](https://alchemistnocturne.blogspot.com/2026/08/what-binds-party-together.html)

_2026-08-11 · Jack Tremain · Alchemist Nocturne_

Over time, I've realized that there is a great advantage for everybody implicated on a campaign when the PCs party belong to an established group in-game, with an implied goals and sometimes, even a roster for backup PCs. On our cyberpunk campaigns, it was the gang. Everybody starting as gang members gave you a drive and an identity instantaneously, leaving your character background story for…

## [VS THE VAMPIRE LORDS (a one page rpg)](https://alchemistnocturne.blogspot.com/2026/08/vs-vampire-lords-one-page-rpg.html)

_2026-08-08 · Jack Tremain · Alchemist Nocturne_

Something I sent to this game jam to make me write a little. The game is here . You can see many of the last year's entries condensed in that single page, Of course, it is not tested, its written in just a couple of nights as a test, but I'm actually very happy with it. Google's AI helped me with one of the last letters, can you guess which one? Answer in the comments!

## [Into the Odd + Pokemon = Into the Oddish](https://alchemistnocturne.blogspot.com/2026/08/into-odd-pokemon-into-oddish.html)

_2026-08-05 · Jack Tremain · Alchemist Nocturne_

Something I found out that somebody else is doing, The only page I have seen from the rules. I love everything about this. this third party blog is recruiting people to write the whole 151 pokemon + all the moves. I'll try to contribute if I get some time

## [The BIG Spell Table](https://themansegaming.blogspot.com/2026/07/the-big-spell-table.html)

_2026-07-31 · Cacklecharm · The Manse_

Roll 1d100. The BIG Spell Table \[1\] Not a spell- but a spell failure! This arcane formula is incomplete or intentionally flawed. Whatever you thought the spell might do; find the nearest corresponding School of Magic on this list and roll on its subtable. If not applicable, roll on the Spell Cataclysms table. \[2\] Not a spell- but a method to acquire spells. Roll on the Cruel Executions for Magic…

## [Meta-Abilities](https://alchemistnocturne.blogspot.com/2026/07/meta-abilities.html)

_2026-07-28 · Jack Tremain · Alchemist Nocturne_

Which is in where the players influence the world not through the actions of their character, but by writing the narrative around it. I've been using this kind of things more and more every year, and I love how much crap they cut, how many problems they solve and how many good ideas they inject into the sessions. As for now, I have "codified" them in separate skills, which must be picked up by…

## [Makes Clowns a Race in your next Campaign](https://themansegaming.blogspot.com/2026/07/makes-clowns-race-in-your-next-campaign.html)

_2026-07-27 · Cacklecharm · The Manse_

Original art @Ariel VH I think There are a small set of character archetypes or "conditions" like vampirism or lycanthropy that can be attached to characters which keeps them human, but subtly different. Enough that they would still have "human" on their character sheet, but may have different abilities or a life that is significantly different from the other people in the same world. Much of…

## [Magic Sandal Generator](https://themansegaming.blogspot.com/2026/07/magic-sandal-generator.html)

_2026-07-22 · Cacklecharm · The Manse_

All pairs of Magic Sandals start with; Two identical, mostly-indestructible shoes that fulfill all the function needed for basic footwear. Count as "Magic" Advantage to rolls when dealing with slippery terrain, crossing over ground-based hazards without hurting yourself (like pools of acid or caltrops), and rolls to avoid getting caught in quicksand, slipping on grease, or in snares. Deals 1d4+1…

## [Endless Summer](https://themansegaming.blogspot.com/2026/07/endless-summer.html)

_2026-07-15 · Cacklecharm · The Manse_

This concept is named after the final chapter of Rockstar's Bully, which is the freedom chapter with no story missions where the player is allowed to explore the entire world and complete all of the side content they didn't finish during the main campaign. But I first felt it strongest during the post-game of Neversoft's GUN for the PS2, which was coincidentally the first "Cowboy GTA" before…

## [Evil in Worldbuilding](https://alchemistnocturne.blogspot.com/2026/07/evil-in-worldbuilding.html)

_2026-07-12 · Jack Tremain · Alchemist Nocturne_

Every day, our real world's lore becomes more and more grimdark. If you read it on any fantasy series, you'd think the plot is unbelievable and cheap. Once monarchy was succesfully removed from europe, capitalism was unhindered to reach its natural state of monopoly. The families behind this "social" movements grew rich enough to literally buy the world in a couple of centuries. Their crimes are…

## [Ask the crowd: AI or not (Sponsored)](https://crawlproof.com/a/sHr97HNFOTc9)

_2026-07-12 · **Sponsored**_

Get a transparent verdict from verified humans via web, RSS, or API.

## [Warhammer 40k needs a "Furry" Faction + The Fensi](https://themansegaming.blogspot.com/2026/07/warhammer-40k-needs-furry-faction-fensi.html)

_2026-07-12 · Cacklecharm · The Manse_

Yeah I said it. Let's get real for a second. I think it's pretty obvious that this blog is kinda "furry". I consider myself a furry as well. Despite this, I have a sort of inherent dislike of things "trying too hard", the furry-fatigue saps my interest in a setting or piece of media. Things "too furry" ruin it for me; like a fantasy setting with humans, elves, and then ten different beastfolk…

## [Why aren&#39;t TTRPGS more like Paper Mario + Granular Damage Upgrades](https://themansegaming.blogspot.com/2026/07/why-arent-ttrpgs-more-like-paper-mario.html)

_2026-07-10 · Cacklecharm · The Manse_

When it comes to TTRPGs and their video game cousins, the obvious D&D inspired games come to mind first. But one thing I find weird is the seeming rarity and lack of "very low number" games. Paper Mario & Thousand Year Door are the most prominent; along with their more modern offspring like Bug Fables. Specifically; games with turn based combat, small scale battles with few characters or units,…

## [The one thing the 2005 Wonka movie absolutely nails](https://themansegaming.blogspot.com/2026/07/the-one-thing-2005-wonka-movie.html)

_2026-07-09 · Cacklecharm · The Manse_

Don't worry this isn't some clickbait "the 2005 Wonka Movie is better then you remember" sort of thing. Given its age, the Tim Burton film fails squarely in that shitty cgi "reimagining" and first wave of bad-to-mediocre remakes (I don't know if this one is bad though I'm not a critic). I have a lot of nostalgia for this film, as it's the one I watched as a kid. I never saw the 1964 film (but I…

## [What&#39;s the Fourth Role?](https://themansegaming.blogspot.com/2026/07/whats-fourth-role.html)

_2026-07-01 · Cacklecharm · The Manse_

The holy trinity of combat roles in cooperative video games (popularized by MMOs) are the Tank, DPS, and Support. Later on, these roles became more commonplace in competitive and cooperative games; even designing game systems around them such as Overwatch or Marvel Rivals with its hero shooter elements with characters in dedicated roles. More flexible games may allow characters of various classes…

## [Naruto + Pokemon](https://alchemistnocturne.blogspot.com/2026/05/naruto-pokemon.html)

_2026-05-13 · Jack Tremain · Alchemist Nocturne_

The little black dot in the head of the frog that is in the head of the other frog, its a human. My untested greatest rpg project of all time is to replace the whole magic system of my D&D clone with something parallel to pokemons: Wizards catching and collecting monsters that cast or are the spells, but at the same time create a bond with them. But at the same time, having the fighter class a…

## [Pokemon and Worldbuilding](https://alchemistnocturne.blogspot.com/2026/05/pokemon-and-worldbuilding.html)

_2026-05-11 · Jack Tremain · Alchemist Nocturne_

I am playing Dragonsden's Pokemon: Team Rocket Edition again. Its a fan game made by a Spaniard but I think its becoming translated into english already. It might be the greatest pokemon game ever made. This is the pitch: You start the adventure as just another recruit on the Inta Island headquarters, at Archi7, with the intention of ascending little by little into the Team Rocket organization.…

## [Is the Owlbear spanish?](https://alchemistnocturne.blogspot.com/2026/04/is-owlbear-spanish.html)

_2026-04-23 · Jack Tremain · Alchemist Nocturne_

Looks like an Owlbear, but its a Bú! I like Owlbears; it's probably my most used monster straight from the book. I love that, without having powers, they are big and terrible, and make players fear camping out at night in the woods. I rule that they can be easily stunned by flashing lights, as their pupils are so used to the dark. I've heard the tale of Gary Gygax making up the monster around a…

## [Sex scenes](https://alchemistnocturne.blogspot.com/2026/04/sex-scenes.html)

_2026-04-21 · Jack Tremain · Alchemist Nocturne_

Related to this post, but not actually about that. I am working on a magic system outlined in here , which works by calling forth magical spirits instead of casting the spells, and I was thinking on the incubus-like nature of ifrits. I don't know about how often do sexual themes or scenes appear in your games. Its not something I bring to the table on purpose (or so I think), but feel that…

## [6 Attributes and what are they used for.](https://alchemistnocturne.blogspot.com/2026/04/6-attributes-and-what-are-they-used-for.html)

_2026-04-03 · Jack Tremain · Alchemist Nocturne_

In a way that they are important for everybody regardless of their "class". They are randomly generated, and there is a random chance to improve your chosen one at level ups! 1. Strength: Improves HP; Improves damage with some weapons, defines maximum load. Can be used to test something when you want to kick a stuck door. 2. Dexterity: Check this when you want to spend your turn dodging an attack,…

## [Abstract wealth](https://alchemistnocturne.blogspot.com/2026/03/abstract-wealth.html)

_2026-03-23 · Jack Tremain · Alchemist Nocturne_

Because I've never liked beancounting on games for multiple reasons; I can't remember what I did with my last abstract wealth rules. Let's rewrite them. But first, let's break the wealth tiers, even if just for having a reference: Tier 0: You are broke. You suck dicks to survive. You must roleplay how you get your food and shelter Tier 1: You have some silver coins. You can afford basic…

## [Stocks ranked by what execs say (Sponsored)](https://crawlproof.com/a/V1YqLU1NeYtB)

_2026-03-23 · **Sponsored**_

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## [I started an NSFW webcomic](https://alchemistnocturne.blogspot.com/2026/03/i-started-nsfw-webcomic.html)

_2026-03-22 · Jack Tremain · Alchemist Nocturne_

And it's here: https://phylacteryquest.thecomicseries.com/ Two adventurers are sent on a quest through an average jrpg land; It's sort of related to this blog because I can't help doing tons of OSR meta-references. I'm having a lot of fun doing it. Just Tome I for now (with surprisingly no female nudity yet), I expect to do the II this month, and honestly if there is enough interest, I have an…

## [Alternates to Hit/Miss Defense for Dex-Based Characters in RPGs](https://themansegaming.blogspot.com/2026/02/alternates-to-hitmiss-defense-for-dex.html)

_2026-02-28 · Cacklecharm · The Manse_

Path of Exile does it, Diablo 2 does it, Torchlight does it, Last Epoch does it, Titan Quest does it, Grim Dawn doesn't do it but kinda but that's game weird so who cares. Basically; these games have miss/hit chances when you attack enemies and when enemies attack you. (And also Morrowind and pretty much all CRPGs and every roleplaying game which shares its DNA with the you-know-what dragon game.)…

## [10 Vampire Adventurer Items](https://themansegaming.blogspot.com/2026/02/10-vampire-adventurer-items.html)

_2026-02-24 · Cacklecharm · The Manse_

Vampires are incredibly powerful magical creatures; however they have several unique traits that sets them apart from other fantastical beasts like dragons, ogres, beholders, and so on. That being that they are intelligent, humanoid and/or ex-human, capable of using tools, similar in size to a standard adventurer, and have a limited ability to blend in with normal humans. Depending on the exact…

## [D2R Update & Class Spread](https://themansegaming.blogspot.com/2026/02/d2r-update-class-spread.html)

_2026-02-18 · Cacklecharm · The Manse_

Diablo 2 getting DLC 25 years after the fact is not something I was expecting any time soon. More interestingly was the class they decided to add; the Warlock. While I haven't played it myself (given that Blizzard has lost basically all good will), I think the general design of the class is interesting as it really does attempt to fit into an archetype not present in base Diablo 2. But how true is…

## [\[Vagueposting\] Wugs are my new favorite](https://themansegaming.blogspot.com/2026/02/vagueposting-wugs-are-my-new-favorite.html)

_2026-02-04 · Cacklecharm · The Manse_

So recently I did something I normally don't do; and that is look at indie RPGs coming out. Lands of Eem was one such game. Personally, I don't really vibe with the overly nice, colorful, or "cute" type of games like this based on art style and approach, but I think the design of some of the creatures and races are cute. Nothing too remarkable; UNTIL I got to the Wug. I fucking love Wugs. Just the…

## [Valve cooked BUT I liked the old patron names more](https://themansegaming.blogspot.com/2026/02/valve-cooked-but-i-liked-old-patron.html)

_2026-02-01 · Cacklecharm · The Manse_

Note: Writing this blogpost in January when the update first dropped. By the time this is out the characters will likely already all be released and the hype will have worn off. Despite how much I like Deadlock at the minute, I still kinda liked the old patrons. "Street Mother" and "Hidden King" don't have the same ring to it IMHO. The "Patrons" I felt had a very supernatural, mystic aura with…

## [8 Methods of Modern Fiction Empowerment that isn&#39;t just "Cybernetics" or "Magic"](https://themansegaming.blogspot.com/2025/12/8-methods-of-modern-fiction-empowerment.html)

_2025-12-14 · Cacklecharm · The Manse_

Maybe private security for the world's elites, your order of John Wick assassins, tacticool operators who you want to be slightly more plausible then action-movie heroes in how they survive and thrive in multiple firefights? You want your only-slightly paranormal investigators to be able to survive battles with the crocodile-sewer-people? How do you do that in a way that fits a modern setting and…

## [Player Skill Lockpicking](https://themansegaming.blogspot.com/2025/12/player-skill-lockpicking.html)

_2025-12-01 · Cacklecharm · The Manse_

While running an experimental one/two/three shot dungeon crawler with some new players who had limited experience in TTRPGs; I decided to forgo normal game mechanics in favor of a more streamlined OSR-ish experience. No skills or classes, just basic character stats and most importantly, items. Starting as nobodies with limited starting gold; the players had to make tough choices early on like to…

## [A coyote story](https://alchemistnocturne.blogspot.com/2025/11/a-coyote-story.html)

_2025-11-11 · Jack Tremain · Alchemist Nocturne_

Once upon a time, the coyote was walking through the land and he stopped to rest on a rock. He noticed the rock felt very cold, and he felt pity for that poor rock and put his blanket over the rock so it wouldn't be so cold. He resumed his travel, but when the night fell, he felt the cruel chill himself, and he decided to recover the blanket. He went back to the rock and took it, but as he left,…

## [World of Dungeons: Pokemon Spirit Combat](https://alchemistnocturne.blogspot.com/2025/11/world-of-dungeons-pokemon-spirit-combat.html)

_2025-11-10 · Jack Tremain · Alchemist Nocturne_

In World of Dungeons, magic is done primarily by summoning spirits. Yet these are the only rules present for it. Wondering how I could expand it, and mostly, wanting to define some example spirits for a list, I ended up wanting to turn magic into Pokemon-style combat. As such, spirits should have a list of 1 to 5 abilities that provide either firepower (against other spirits or the wizard's…

## [Web Coding With AI, Live (Sponsored)](https://crawlproof.com/a/5Y4f6QYWTn6Q)

_2025-11-10 · **Sponsored**_

Collaborative screen sharing with simultaneous remote control, open source.

## [1979: WORLD OF DUNGEONS, REVISITED](https://alchemistnocturne.blogspot.com/2025/11/1979-world-of-dungeons-revisited.html)

_2025-11-03 · Jack Tremain · Alchemist Nocturne_

If you don't know about this game, go download it right now . It has got a lot to love, it's free, and its 4 pages + the Character Sheet. I loved this game and played with its rules at the time (as with everything, never ran it without changing most of it). I went back to check it out after all this years, and I saw so many things so clear that I had to write them all in here. I will from now on…

## [Guns in fantasy](https://alchemistnocturne.blogspot.com/2025/10/guns-in-fantasy.html)

_2025-10-30 · Jack Tremain · Alchemist Nocturne_

I've decided to make a long article about matchlocks and cannons because it can be fun. I've invested a lot of thought on this already, why not share it altogether? Why early firearms are normally not a thing on a medieval fantasy world and what happens when they do? What are the implications on a given setting? 1. Though arquebuses redefined warfare in the great scale, combats at street level or…

## [Spell Hunters. This entry overrides all previous entries on magic in this blog.](https://alchemistnocturne.blogspot.com/2025/10/spell-hunters-this-entry-overrides-all.html)

_2025-10-29 · Jack Tremain · Alchemist Nocturne_

www.sembrys.com/pixel-art More recent notes on my current rules. For context, attributes are this, with -1 to +3 modifiers applying to things: Strenght Dexterity Skill #1 Skill #2 Magic Charisma Let's focus on magic. Each attribute bonus gives you 1 Mana Die, plus one if you get the Wizard class. So, a Wizard with a +3 magic attribute has 4 Mana Dice. The second mana die is only active (but not…

## [Planets 3: Duel Culture](https://alchemistnocturne.blogspot.com/2025/10/planets-3-duel-culture.html)

_2025-10-24 · Jack Tremain · Alchemist Nocturne_

Note: this is part of a series , worldbuilding some shit apart from the usual D&Dlike stuff. --------------------------------------- Forgotten from each other, separated in distance and time, every planet naturally develops dialects and customs, and uphelds their own traditions. But if there was one thing that could be considered a constant throughout all the disk, enough to form the backbone of a…

## [Ultimate Game Balance: fighting man VS specialist](https://alchemistnocturne.blogspot.com/2025/10/ultimate-game-balance-fighting-man-vs.html)

_2025-10-22 · Jack Tremain · Alchemist Nocturne_

source: something called "tale of the silly bard " Rivers of ink had been spilled over the eternal balancing of Magic Users and Fighting man on different games. For some reason, they never tap into the real problem: balancing them towards the Specialist. Not the thief; who is normally a DEX fighting man: I talk about the common folk who maximizes non-combat skills or it's equivalent. I am…

## [Fall 2025; New Project, weapons and armor (EDITED)](https://alchemistnocturne.blogspot.com/2025/10/fall-2025-new-project-weapons-and-armor.html)

_2025-10-20 · Jack Tremain · Alchemist Nocturne_

Most recent notes on my current rules. Attributes are this, with -1 to +3 modifiers applying to things: Strength (bonus to damage, carry load, bonus to HP) Dexterity (success: avoid an attack, as an action. On a 6, you can then do a non-combat action) Magic (amount of mana dice mostly) Charisma (willpower + leadership + divine touch) Weapon (choose bonus to sword, bow or unarmed. A malus means bad…

## [Eleven Samurai](https://alchemistnocturne.blogspot.com/2025/08/eleven-samurai.html)

_2025-08-26 · Jack Tremain · Alchemist Nocturne_

I just finished this movie a while ago. Very good stuff, the kind that gets me on the GMing mood. Some usable ideas: 1. The whole movie is a very interesting plot hook: The spoiled brother of a Shogun kills a random peasant; the local lord recriminates this behavior and the Shogun's brother kills him too. The lord's clan wants revenge, but the Shogunate wants to incriminate (and expoil) the clan…

## [Vampires and Crosses](https://alchemistnocturne.blogspot.com/2025/08/vampires-and-crosses.html)

_2025-08-23 · Jack Tremain · Alchemist Nocturne_

Dracula has been my summer book. I had read it long ago, in my goth days; but only now have I "lived" it. Back then, I was probably dissapointed because "the movie was better" and because there was no Lestat on it. Warning: I'm not sure if this post is about rpgs at all. But now, let's admire the fact that all the old D&D books put a crucifix or two on their equipment lists. I had a player ask me…

## [Ryuutama&#39;s Weapon Types](https://alchemistnocturne.blogspot.com/2025/08/ryuutamas-weapon-types.html)

_2025-08-23 · Jack Tremain · Alchemist Nocturne_

If you haven't read about it, Ryuutama is a pastoral japanese RPG about travelling and living small adventures under the protection of some dragons called Ryuujins. While I love the concept, the system seems a little clunky to me by reading alone. Still, I love how it condenses the whole of the possible weapons into six categories: It made me reflect on how our classic visions, inherited from D&D,…

## [Fantasy Dog Breeds](https://alchemistnocturne.blogspot.com/2025/08/fantasy-dog-breeds.html)

_2025-08-19 · Jack Tremain · Alchemist Nocturne_

Dog chad Last year I went into the rabbit hole of reading about the history of hunting and dog breeding (fascinating topics, alongside a personal favorite being the domestication and integration of the horse in human life) TLDR: 1. Medieval dogs breeds were radically different from today's and 2. There is no reason to think that in a made up world with monsters and magic there would be the exact…

## [TF2 Mercenary Generator](https://themansegaming.blogspot.com/2025/07/tf2-mercenary-generator.html)

_2025-07-31 · Cacklecharm · The Manse_

In this episode of "I thought I wrote this blogpost like 5 times over the past decade this blog has been around", I could have sworn I made this before. But time and time again I realize I never actually did. Time to amend that. Team Fortress Mercenary Generator - (Roll Once per category unless otherwise stated) Combat Role (Roll 1d10) \[1\] Reconnaissance \[2\] Mobile Infantry \[3\] Shock-Troop /…

## [Unknown Armies- Algomancer](https://themansegaming.blogspot.com/2025/07/unknown-armies-algomancer.html)

_2025-07-28 · Cacklecharm · The Manse_

In the mystic underground; Magick changes with the times. Because of the nature of post-modern magick being hand in hand with popular culture and the human experience, the changes that come upon society are reflected back into the world of the weird. For Adept schools, people who are obsessed with a singular magickal idea or paradox and can gain power from it, this can hit especially hard. With…

## [First Aid & Healing System but with Resident Evil Herbs instead](https://themansegaming.blogspot.com/2025/07/first-aid-healing-system-but-with.html)

_2025-07-26 · Cacklecharm · The Manse_

So while recently running a campaign for newer players; I came onto a problem my own First Aid Rules caused. Truthfully, it's been something I've thought about for a while. I really like the healing system; allowing players to do plenty of out-of-combat healing allows you to keep individual combats dangerous (since you can balance them around being vs a full strength party instead of an HP tax),…

## [Dirt Simple First Aid](https://themansegaming.blogspot.com/2025/07/dirt-simple-first-aid.html)

_2025-07-25 · Cacklecharm · The Manse_

Whenever you are in a dungeon, out in the wilderness, or in an adventure location, you can take a short rest (exploration turn) to perform various actions. One of these is healing . In order to heal another party member, you must expend bandages (or healing herbs ) to heal them. You heal them 1d6 + your Intelligence modifier and the healing item is consumed. Your character can also be trained in…

## [Blaster Colors by Noble Gases](https://themansegaming.blogspot.com/2025/07/blaster-colors-by-noble-gases.html)

_2025-07-20 · Cacklecharm · The Manse_

Art @Nick Gindraux I've always been real curious about how blasters from Star Wars are supposed to work. I think they're probably one of the most staple and iconic sci-fi weapons (besides maybe the lightsaber); works as a perfect general energy weapon gun replacer. But I always felt the element of what color or the exact explanation of how the bolts work was somewhat lacking. Red for the common or…

## [More Gemcraft Whining + The Problems with "Optimal" Choices in Games](https://themansegaming.blogspot.com/2025/07/more-gemcraft-whining-problems-with.html)

_2025-07-18 · Cacklecharm · The Manse_

So I wrote a bunch about my favorite tower defense game(s) ever in this previous blogpost, and in a very rare move for this blog I actually went back and edited it to add more of my thoughts to it, but I decided that STILL was not enough so here I am writing even more. This concept sort out branched out from me thinking of what I wanted out of my "dream" new Gemcraft game. Since the developer…

## [AI stuff from 5 years ago (Random Table)](https://themansegaming.blogspot.com/2025/07/ai-stuff-from-5-years-ago-random-table.html)

_2025-07-16 · Cacklecharm · The Manse_

Weird, isn't it? About 5 years ago, I was much more active in producing content for this blog, and part of that was trying to find things to write about. One such concept was with AI. The oldest AI generation tools out there were really new, and for me? An interesting way to produce some content for the blog. The idea being to put in some keywords and try to get something useful to interpret out…

## [DBD&#39;s Game Design is pretty good actually + Mechanical "Breakpoints"](https://themansegaming.blogspot.com/2025/07/dbds-game-design-is-pretty-good.html)

_2025-07-14 · Cacklecharm · The Manse_

Art @BHVR Interactive So I've been playing a lot of Dead by Daylight over the past few years. While not the sole reason this blog's been neglected and rotting away, it's definitely a factor. If you somehow have never heard of it, it's grindy game-as-a-job pay to win garbage, don't play it. But it is pretty fun. One interesting thing about playing a game that's been around for such a long time,…

## [Garden District- Shindig Street](https://themansegaming.blogspot.com/2025/07/garden-district-shindig-street.html)

_2025-07-07 · Cacklecharm · The Manse_

The richest part of Garden. Wealthy, high class, every street you peek down you'll see several movie and radio stars, giddy socialites and young promising business men. It is ruled by the hides-in-plain-sight group; the Sequin Society. To even get on this street is a challenge, as it requires either a golden membership card (without an escort, the elite can take guests if chaperoned) or a hefty…

## [Random complaints about Magic Systems since this post was too long for r/magicbuilding](https://themansegaming.blogspot.com/2025/07/random-complaints-about-magic-systems.html)

_2025-07-05 · Cacklecharm · The Manse_

1) Magic is a purely genetic or "superpower"-like ability that is manifested wholly from the body/person using it. For me, magic needs to have some component of spiritual or mental acuity to use it. I don't have a problem with magic being heavily tied to a person's bloodline, even if it's "unfair" in the world its in like if it's only available to superhuman elves or spirits or whatever, but magic…

