Designing for Mastery in Roguelikes (w/Roguelike Radio)

Last week I had the honor of being invited on Roguelike Radio for a bit of a catch up on Cogmind development and relevant segue into the interesting topic of designing for mastery. It s been ten years (ten years!) since the last time I was on Roguelike Radio for Cogmind in particular, back in 2015. [ ]