Software 2.0: Planning and Verifying a Greenfield Project

26 minutes to read In “ Software 2.0: Code is Cheap, Good Taste is Not ” I introduced “Software 2.0,” broadly, as an emerging practice in software development where large language models implement and humans act as planners, designers, and verifiers of LLM output. We’ll continue to get more into the specific techniques, tools, and practices of how to do that throughout these essays. In this post,…