# mausworn design diary (podcasts) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover mausworn design diary.

Page: <https://rssamplifier.com/topics/mausworn-design-diary/podcasts>  
Feed: <https://rssamplifier.com/topics/mausworn-design-diary/podcasts.md>

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## [Crawling the carcass of a leviathan](https://capacle.substack.com/p/crawling-the-carcass-of-a-leviathan)

_2026-08-07 · Cezar Capacle · Cezar Capacle talks Game Design_

On moving targets and last-minute additions

## [The purpose of a system is what it does](https://capacle.substack.com/p/the-purpose-of-a-system-is-what-it)

_2026-05-03 · Cezar Capacle · Cezar Capacle talks Game Design_

Mausworn Design Diary #3

## [The mouse moves... and tumbles](https://capacle.substack.com/p/the-mouse-moves-and-tumbles)

_2026-03-29 · Cezar Capacle · Cezar Capacle talks Game Design_

Mausworn Design Diary #2

## [Playing Solo RPGs as the GM](https://capacle.substack.com/p/playing-solo-rpgs-as-the-gm)

_2026-01-06 · Cezar Capacle · Cezar Capacle talks Game Design_

On character emulators and the many ways to enjoy a game

## [My random tables are letting me down](https://capacle.substack.com/p/my-random-tables-are-letting-me-down)

_2025-07-08 · Cezar Capacle · Cezar Capacle talks Game Design_

Yours probably too. But worry not—we can fix this.

## [What if Mausritter, but... Ironsworn?](https://capacle.substack.com/p/what-if-mausritter-but-ironsworn)

_2025-06-28 · Cezar Capacle · Cezar Capacle talks Game Design_

Mausworn devlog #01

## [My journey with art](https://capacle.substack.com/p/my-journey-with-art)

_2025-05-06 · Cezar Capacle · Cezar Capacle talks Game Design_

On pain, frustration and satisfaction

## [From bullet time to montages](https://capacle.substack.com/p/from-bullet-time-to-montages)

_2025-04-17 · Cezar Capacle · Cezar Capacle talks Game Design_

On pacing, patience, and poker hands

## [Roll first, think later](https://capacle.substack.com/p/roll-first-think-later)

_2025-02-04 · Cezar Capacle · Cezar Capacle talks Game Design_

On fortune-positioning and fortune-telling

## [Drawing stars on sticky notes?](https://capacle.substack.com/p/drawing-stars-on-sticky-notes)

_2024-11-20 · Cezar Capacle · Cezar Capacle talks Game Design_

On progress, tension, and surprises. And nachos.

## [Retro Grid Dungeon Crawler (Sponsored)](https://crawlproof.com/a/FFl0V9DUwr3H)

_2024-11-20 · **Sponsored**_

Retro grid movement with first-person combat, loot and skill-tree progression.

## ["We have D&D at home"](https://capacle.substack.com/p/we-have-d-and-d-at-home)

_2024-10-01 · Cezar Capacle · Cezar Capacle talks Game Design_

D&D at home:

