Sprite Scaling on the Master System: Building the New on the Ruins of the Old

Sprite scaling. It is the coolest effect of the 2D arcade era, a must-have for games from Space Harrier to Real Bout Fatal Fury Special. Home consoles pretty much lacked it– sorry, Nintendo, but Mode 7 only scales a background, not sprites. So therefore you might be surprised to hear that Sega’s plucky underdog Master System could do it. Well, don’t get your hopes up; this is far too limited–…