Godot LineEdit loses focus after you hit enter

Quick post this time. After upgrading to Godot 4.4, we noticed that one of our text entry controls (the command line for a debug console) would lose keyboard focus after the user had entered a command and hit Return ( ui_text_submit in our project, and probably most others.) Mouse focus, in the Debugging window, did not change. Hitting Return again would return keyboard focus to the LineEdit .…