In the prototype version of Yoshi’s Island, the egg aiming functionality included a mode where the…

In the prototype version of Yoshi's Island, the egg aiming functionality included a mode where the reticle would automatically lock onto the nearest enemy. This was removed in the finished version, possibly because it would make aiming too easy and remove the challenge of timing the reticle. Source: potatoTeto Main Blog | Patreon | Twitter | Bluesky | Small Findings