Eggnob Demo

Eggnob's been progressing pretty slowly over the last few weeks; between trips away and the scorching heat I've been too tired to do much level design, but I have sorted out all gameflow / UI stuff to the point where there's a "game", just one without many levels. So I thought I'd kick the tyres on the Emscriptem build, sort out the company website, and get everything in place for the eventual…