The EH500

Back in 2022 I started a little side-project. A "Fantasy Console" -- the EH500 -- that I could use to make 16bit-era styled games. Partly to replace the Neutrino engine that I was toying with, post-Lumo, and partly because I don't like the 8bit aesthetic in things like Pico8. I'm more of a 16bit kinda guy. The specs I ended up with were quite restrictive: Display Fixed resolution: 384×216 pixels…