Let's see how deep the rabbit hole goes...

Tutorials. Not something I ever really do in my games, but Gilby’s going to need one. I’ve been scratching my head as to what, and how, for a little while now. I don’t want to do something “in-game”, as I think it’d be better as a mode that people can skip. And, I want it to have a different theme. After messing about with a few things, I landed on the Construct, from The Matrix. I figure I can…