# lucid dreams (blogs) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover lucid dreams.

Page: <https://rssamplifier.com/topics/lucid-dream/blogs>  
Feed: <https://rssamplifier.com/topics/lucid-dream/blogs.md>

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## [Lucid Dreams II: Harness Development](https://h0mbre.github.io/Lucid_Dreams_2/)

_2025-10-13 · The Human Machine Interface_

Background Last episode on the blog we took a shallow and broad approach to fuzzing several Netlink-plumbed subsystems like Netfilter, Route, Crypto, and Xfrm. This endeavor wasn’t necessarily an earnest bug finding mission since we mostly wanted to just see how fuzzing a real target with Lucid would go and what things would need tweaking. We ended up changing quite a bit of the core-fuzzer…

## [Lucid Dreams I: Lucid’s First Time Fuzzing](https://h0mbre.github.io/Lucid_Dreams_1/)

_2025-10-04 · The Human Machine Interface_

Background We’ve spent a lot of time so far on this blog documenting the development process of Lucid, our full-system snapshot fuzzer, and I really wanted to start using it to do some real fuzzing. So the focus of this blog post will be documenting the process I had to take to get Lucid up and fuzzing on a real target. So far, Lucid has only worked on a toy harness/example, and so we need to see…

## [Patch-Gapping the Google Container-Optimized OS for $0](https://h0mbre.github.io/Patch_Gapping_Google_COS/)

_2025-02-13 · The Human Machine Interface_

Background I’m trying to really focus this year on developing technically in a few ways. Part of that is reviewing kCTF entries. This helps me get a sense of what subsystems are producing the most bugs at the moment in the program and also keeps me up to date on buggy patterns to look for. Also I get to shamelessly steal players’ exploitation techniques as well. A lot of recent bugs have come from…

