Let’s build a Blender Pixabay Addon – Part 2

In the last part , we took care of the boring stuff. We setup a basic scaffolding for the addon, a build-update-reload process, and acquired and tested our Pixabay API key. In this part we will start working on the actual features of the addon. The goal today is to: Start creating the UI for the addon Create a config/working directory for the addon Create a flow to ask, save and load API key from…